


M.O.V.E Creates a Balance Between Music & Gaming Addiction.


Video Games Addiction
Key Features
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Weekly therapy-driven music/game workshops at the community center
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Curriculum blending rhythm, beat making, and controlled-based engagement
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Mental wellness tracking with youth counselors
Expected Outcomes
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100 youth serve per semester
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60% report reduced video game overuse
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80% reprt increased sense of well-being
"I used to spend 6 hours a day gaming. Now I spend at least 3 hours a day making beats. I don't miss gaming at all now. music is fun"
Nathan Vilma, 15
"I spend more time making music than playing video games. my grades have improved"
Zachary Safaite, 14
"I love making music, but I love playing video games more. I just have to create a balance"
Jeremiah Duarte, 16
"I play less video games now. I just have to convince my friends to join me into making music now"
Lucy Williams, 13

- Community Outreach. Moving Forward.Date and time is TBDLocation is TBD
- M.O.V.E ConventionWed, Jul 16To Be Decided
- Let's M.O.V.ESat, Jun 21To Be Decided
